Experimenting with Substance 3D Painter, Blender and Godot.
This model is in two components, the comm tower head and base.
Total tris = 3758
Textures = 1k
The model is meant to be optimized for in game use.
The head and the base were kept as separate meshes so that the head can pivot freely and be used with animations.
Reference: Communication Tower from Halo https://sketchfab.com/3d-models/communication-tower-from-halo-73632cf31453417485fbfcb642e6e87f
All models and textures were made by me (observing references).